

Created in collaboration with Epic Games
Designed for
Schools and districts
Offer the industry-recognized workforce credential for students pursuing careers in the Arts, Entertainment, and Design pathways.
Independent learners
Pursue industry-recognized credentials to strengthen college applications and job readiness.
Third-party partners
Integrate the certification into camps, after-school programs, or other enrichment opportunities for students ages 13 and up.
For
Independent learners, $50/voucher
1 voucher
2 retakes
Verifiable certificate
Downloadable badge
For
Schools
Bulk pricing
Easy voucher distribution and management
Reports with student exam performance
PO purchasing accepted
What is Unreal Engine?
Unreal Engine is the world’s leading Interactive 3D creation tool, used across industries from AAA gaming and film to architecture, aerospace, and simulation. Mastering Unreal Engine means mastering the tools and workflows that power today’s most innovative digital experiences.
How it works
Prepare for the exam
To be prepared for the exam, you should have +100 hours of experience in Unreal Engine 5 and be familiar with the following topics: Editor navigation, file management, blueprint scripting, materials, lightning, world building, sequencer, MetaSounds, Niagara visual effects, UMG UI.
Take exam
Use your voucher to access the exam. You have 60 minutes to complete 40 questions from 10 topics.
Retake, if necessary
Two retakes are included.
Earn certificate
Download your certificate and badge and share it with the world. The certification is good for three years.


Workforce Snapshot - Tampa Bay, Florida
Florida shows strong demand for talent in real-time 3D, software development, and digital media. The Unreal Engine 3D Fundamentals Credential aligns directly to high-skill, high-wage careers identified by Florida workforce authorities.
Aligned career cluster
Computer and Mathematical Occupations (15-0000)
Arts, Design, Entertainment, Sports, and Media Occupations (27-0000)
High-skill, high-wage roles
Special Effects Artists & Animators: ~$96K average annual wage
Software Developers: ~$123K average annual wage
Computer Programmers: ~$97K average annual wage
Web & Digital Interface Designers: ~$85K average annual wage
Example stacking credentials and program of study
Learners who earn the Unreal Engine 3D Fundamentals Credential are prepared to progress into advanced, industry-recognized certifications and postsecondary programs aligned to high-skill, high-wage occupations identified on Florida’s Master Credentials List and Regional Demand Occupations Lists (RDOL).
The following stackable pathways strengthen workforce readiness within the Computer and Mathematical (15-0000) and Arts, Design, Entertainment, Sports, and Media (27-0000) occupational families.
UNITY005 — Unity Certified Associate: Artist
UNITY006 — Unity Certified Associate: Game Developer
UNITY003 — Unity Certified User: Artist
UNITY002 — Unity Certified User: Programmer
UNITY004 — Unity Certified User: VR Developer
Postsecondary program of study
ICUF 500411 - Video Game Design
SOC Alignment: 15-1256; 15-1257
Major Occupational Family: Computer and Mathematical Occupations (15-0000)
Florida Mean Wage Indicator: $128,294
Demand Validation: 2025–2026 RDOL
Award Type: Associate in Science Degree
This approved program of study provides continued specialization in game programming, real-time development, and interactive systems design, building directly on the foundational competencies validated by the Unreal Engine 3D Fundamentals Credential.
Regional relevance:
Tampa Bay’s growing presence in defense simulation, healthcare visualization, media production, and interactive entertainment continues to drive demand for professionals skilled in real-time 3D tools such as Unreal Engine.

Industry framework authority
Epic Games - creator of Unreal Engine - designed, established, and maintains full authority over the Unreal Engine 3D Fundamentals competency framework and skill standards. The credential was developed through an industry-informed process involving Unreal Engine subject-matter experts and employer input aligned to real-world production workflows.
Unreal Engine industry advisory council
Epic Games convened the Unreal Engine Industry Advisory Council, composed primarily of industry practitioners and employer representatives from sectors that actively use real-time 3D technology.
Council members provided subject-matter expertise to help validate that the credential measures workforce-relevant Unreal Engine skills aligned to professional production environments.
Epic Games retains final authority over the credential framework and competency standards.
The Unreal Engine 3D Fundamentals Credential is governed and continuously validated by an independent advisory council composed of industry leaders, workforce development professionals, and education experts who review competencies to ensure alignment with real-world employer expectations in the real-time 3D ecosystem.
Industry & employer representatives (primary governance)
Alton Glass, CEO, GRX Immersive Labs
Bryan Dickman, CEO, Cleverlike Studios
Eric Elder, Executive Producer, Online Worlds Entertainment
Allison Frenzel, Advanced Manufacturing & Engineering Industry Sector Lead State of California
Rayshoun Chambers, Director of Development, SparkNC
Chris Aviles, Gameplan Inc. Workforce & Innovation Advisors
Anthony Cassanova, New York City Department of Education
Jim Pedrech, Innovation and STEM Consultant, London District Catholic School Board
Matthew Waynee, Cinematic Arts Instructor, Los Angeles Unified School District
Matthew Williams, IT Recruitment Manager, Workforce Development Division, Delgado Community College
Education implementation advisors
Michael Holden, Game Art and Design Teacher, Uwharrie Charter Academy High School
Rachel Johnson, Career Technical Education Instructor — Digital Design, Animation, and Game Design, Guilford County Schools
Liz McKeuen, Virtual Production and Video Instructor, Davis County School District
Julie Mavrogeorge, Coordinator II — Career Technical Education (Esports, Drones, AME & Agriculture), Fresno Unified School District
Lisa Milenkovic, STEM and Computer Science Supervisor, Broward County Public Schools
Kay Wojnaski, Game Design Teacher, Collège Jeanne-Sauvé
Jose Perez, Instructional Technology Leader, New York City Department of Education
Governance structure
Epic Games
Designed the credential framework
Established the competency standards
Retains authority over the skills measured
Gameplan (Independent Assessment Delivery Partner)
Administers and delivers the assessment independently
Provides secure exam administration
Issues credentials and digital badges
Manages assessment operations and reporting
Ensures proctoring and testing integrity
Provides implementation support for approved education and workforce programs
Maintains ongoing credential quality assurance
The credential functions independently of any specific curriculum or training product. Preparation may occur through multiple instructional pathways, and no curriculum provider influences scoring or credential issuance.
Gameplan operates the credential in accordance with industry standards for third-party assessment delivery, ensuring the certification functions as a reliable and scalable workforce signal.

See how Gameplan can work in your school
Flexible, scalable, and made to fit. Let’s show you how.
15-30 min
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