Where does it fit?
High School Elective
Careers in Gaming is a high school elective that introduce students to the upcoming pathways.
Middle School
Minecraft Education Courses
High School
Esports Electives
Careers in Gaming
Game Design Pathway
Media Production Pathway
Digital Technology Pathway
Course Outline
Exploring careers in the video game ecosystem.
7 Units
50 Lessons
Unit 1 · 4 Lessons
Course Introduction & History of Gaming
The history of gaming and how the industry has evolved from its early days to the modern era. Students engage in hands-on activities and gameplay to deepen their understanding of major milestones and their impact on today’s industry.
Objectives
Understand course pacing and structure
Create class code of conduct
Explore the history of gaming
Compare vintage games with modern games
1
2
Unit 2 · 10 Lessons
Basic Game Design Using CS First
Build a functioning game from scratch. Students learn fundamental game design principles such as character movement, collision detection, level design, animations, and player immersion.
Objectives
Learn block-based programming
Design assets and levels
Develop gameplay mechanics
Playtest and give feedback
Debug and iterate
3
Unit 3 · 10 Lessons
Basic Game Design Using Unreal Engine
Build a simple parkour game in Unreal Engine. Students learn how to add dangerous objects, add materials and textures, import assets, create moving objects with animations, and add a user interface.
Objectives
Design a parkour level
Practice blueprint scripting
Import and use assets
Animate using the sequencer
Collect feedback and iterate
4
Unit 4 · 9 Lessons
Video Editing
Through techniques such as game recording, voiceover narration, overlay usage, and more, students gain hands-on experience with essential video production skills.
Objectives
Write scripts and record voiceovers
Record gameplay footage
Create overlays and visual effects
Integrate sound and music
5
Unit 5 · 9 Lessons
Streaming & Influencing
Learn the essentials of streaming and influencing in the gaming world. Students set up and run their own gaming streams, and develop soft skills such as public speaking, audience engagement, and teamwork.
Objectives
Use software to record stream
Set up hardware like mic, camera and lights
Add overlays and transitions
Interact with and engage audience
Perform live stream
6
Unit 6 · 10 Lessons
Digital Forensics
Students play the role of cybersecurity experts to solve a high-stakes cybercrime mystery in the world of esports. Each lesson contains new cybersecurity concepts that are necessary to interpret clues to resolve the case.
Objectives
Learn how to use digital forensics tools
Identify phishing attempts and malware
Collect evidence from cyberattack
Implement security protocols
Defend agains cyberattack in real time
7
Capstone Project · 7 Lessons
Project Extension
Expand on a previous project in the course or create a new artifact that aligns with their chosen path. The students add their work into a digital portfolio, create a professional resume, and reflect on their career goals.
Objectives
Choose a specific career path to focus on
Create a digital portfolio
Develop a professional CV
Reflect on career goals
Professional Development
Integrate esports into the classroom
District wide course launch
Full lesson plans and teacher instructions
Set up IT infrastructure
Access to Educators Community