An elective course that can be used in CTE pathways
The content is Standards-Based, Peer-Approved Curriculum, uses standards from CTE, ISTE, and SEL, is STEM.org accredited, and is peer-reviewed. Gaming Concepts courses guide students to explore careers and learn skills they will need beyond high school. With Mental Health Moments embedded into lessons, Gaming Concepts also focus on three mental health determinants: self-efficacy, life skills, and self-esteem.
Students will learn
Creative commons and intellectual property
Basics of digital photography and equipment
Thinking about color
2D and 3D design
Storyboarding
Understanding what the client wants
Personal branding
Designing for social media
The basics of web design
Building a resume with esports skills
Features
Teacher Instructions
Videos
Surveys
Exams
Assignments
Discussion Boards
Video reviews
Drills
Self-graded Activities
Project-based learning
Gradebook
Purposeful Play
Mental Health Moments
Grade level
9-12
Length
1.0 credits (186 h)
Format
Teacher led
Prerequisites
None
Course breakdown
Level 1: Adventure Awaits
Players and coaches will explore the rules for class play, laws pertaining to social media and gaming, history of esports, and how interactive media plays a role in the gaming industry.
Level 2: What the Tech?
Players will begin utilizing skills in image editing, design, art, color, and texture through the lens of esports and gaming.
Level 3: It's Dangerous to go Alone!
Players will work in teams to create interactive media projects through game design, web page design, and element creation.
Level 4: Loot Crate
Players will create digital works, alter images, edit audio, and create a portfolio to organize their work in preparation for college or career opportunities.
Level 5: Target Marked
Players will enhance their marketing skills by analyzing client needs through surveys, creating presentations, and preparing client-specific marketing material to meet the needs of their clients.
Level 6: Tech Bytes
Players will create three dimensional images, produce animated works, create a website, and be introduced to video game design elements using interactive media fundamentals.
All this, on Gameplan's custom interactive platform
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What does a lesson plan include?
The course library on Gameplan provides hundreds of complete lessons with all the resources you need to use them in your classroom. Teachers need minimal time to prepare as all lessons include the following.
Teacher instructions
Every lesson is carefully planned by an experienced educator who will explain the lesson structure and list tips and tricks.
Standards alignment
Each lesson is mapped to a number of different standards depending on the topics covered. Some examples are ISTE, NGSS, CTE, and SEL.
High-quality videos
Videos with animations and examples are used to introduce and explain new concepts. No need to spend time searching through YouTube.
Interactive activities
To make lessons more engaging, they include a number of interactive activities where the students practice and cement their learning.
Discussion boards
Let students interact with each other and discuss ideas through discussion boards that can be used for learning or assessment.
Knowledge assessments
At the end of every lesson, there is typically some kind of assessment. It can be in the form of exams, assignments, journals,