Teach Life Skills Through Esports Curriculum in Middle School
73% of kids older than two play video games¹. The number increases to 97% as they become teenagers².
Young girls who play video games are 3.3 times more likely to explore STEM subjects³. Additionally, teenagers who play video games are 70% more likely to major in a STEM field when they attend college⁴. Harnessing the educational potential of gaming can pave the way for a brighter future for all students.
By integrating esports and video games into curriculum teaching NHES, STEM, SEL, and other subjects, we can make the education relevant, interesting, and engaging for students.
Esports as Extracurricular Activity
Esports can also be an extracurricular activity that also attracts students who don’t like traditional sports. It gives more students a place where they fit in and increases their self-esteem as they make new friends.
Standards
Courses on Gameplan
We offer an elective middle school course that teaches students life skills through the lens of video games and helps them with their transition to high school. The course focuses on teaching the following 21st-century skills.
Organization
Perseverance
Self-advocacy
Self-regulation
Time management
Responsible decision making
Digital citizenship
Social-emotional learning
What Does a Lesson Plan Include?
The course library on Gameplan provides hundreds of complete lessons with all the resources you need to use them in your classroom. Teachers need minimal time to prepare as all lessons include the following.
Teacher instructions
Every lesson is carefully planned by an experienced educator who will explain the lesson structure and list tips and tricks.
Standards alignment
Each lesson is mapped to a number of different standards depending on the topics covered. Some examples are ISTE, NGSS, CTE, and SEL.
High-quality videos
Videos with animations and examples are used to introduce and explain new concepts. No need to spend time searching through YouTube.
Interactive activities
To make lessons more engaging, they include a number of interactive activities where the students practice and cement their learning.
Discussion boards
Let students interact with each other and discuss ideas through discussion boards that can be used for learning or assessment.
Knowledge assessments
At the end of every lesson, there is typically some kind of assessment. It can be in the form of exams, assignments, journals,
Schedule Curriculum to Classrooms
Use Classrooms to schedule lesson material for your classes. Import existing courses, customize the lesson content, and create your own lessons. You can also create custom course templates that can be reused between classrooms.
Drag-n-drop scheduling
Project-based learning
Gradebook
LMS and SIS integrations