9 units
90 lessons
English & Spanish
Unit 1 · 9 Lessons
Entering Creative Industries
Students are introduced to the Arts, Entertainment & Design ecosystem. They explore how creative work connects across industries and how ideas become experiences.
Objectives
Understand how creative industries are structured
Explore how ideas turn into products and experiences
Learn professional behavior and collaboration basics
Understand intellectual property and ethics


Unit 2 · 6 Lessons
Careers, Roles & Creative Identity
Students explore different roles in creative teams and how projects come together. They begin identifying their own strengths and interests.
Objectives
Understand roles across creative industries
Explore team structures and workflows
Identify personal strengths and working styles
Build awareness of career opportunities
Unit 3 · 12 Lessons
Storytelling Across Media
Students learn how storytelling works across games, video, and live media. They analyze how structure, pacing, and perspective shape audience experience.
Objectives
Understand storytelling principles across formats
Analyze engagement and audience experience
Compare storytelling in games, video and live media


Unit 4 · 9 Lessons
Art, Fan Culture & Creative Ethics
Students explore creativity within existing worlds and communities. They examine ownership, inspiration, and ethical decision-making.
Objectives
Understand fan culture and creative expression
Explore copyright and ownership
Make informed ethical decisions in creative work
Unit 5 · 10 Lessons
Visual Communication & Media Creation
Using tools like Adobe Express, students learn how visual design communicates meaning.
Objectives
Understand layout, imagery and visual hierarchy
Apply design choices to communicate clearly
Explore how tools shape creative outcomes


Unit 6 · 11 Lessons
Interactive Systems & Game Design Thinking
Students explore how interactive systems work. They learn how rules, logic, and feedback shape user experience.
Objectives
Understand how interactive systems are structured
Explore logic, conditions, and feedback loops
Apply systems thinking to games and digital experiences
Unit 7 · 9 Lessons
Performance, Esports & Live Media
Students explore esports as a live production ecosystem, not just gameplay. They learn how teams deliver real-time experiences.
Objectives
Understand live event production roles
Explore teamwork and communication in real-time settings
Analyze audience experience in live media


Unit 8 · 9 Lessons
Space, Form & Design in Digital Worlds
Students explore design beyond the screen, focusing on space, movement, and human experience.
Objectives
Understand spatial design and user experience
Explore how design affects movement and interaction
Apply design thinking across environments
Unit 9 · 9 Lessons
Reflection, Pathways & Next Steps
Students reflect on what they’ve learned and connect it to future pathways.
Objectives
Identify personal interests and strengths
Understand next steps in creative pathways
Prepare for courses like Game Design or Media Production

PC
Mac
Chromebook

