Give students the opportunity to build real-time 3D skills, earn an industry-recognized credential, and learn through a ready-to-teach Game Development Pathway.

Certification status
Unreal Engine 3D Fundamentals is included in Florida’s 2026–27 CAPE Industry Certification Funding List, pending final approval by the Florida State Board of Education.

Developed in collaboration with Epic Games
Built with Epic Games and delivered exclusively through Gameplan.

Steve Isaacs
Director of Secondary Education at Epic Games
“Teachers have been asking for an industry credential for years, and now educators have the Unreal Engine 3D Fundamentals Certification that they can build a program around.
With our partner Gameplan, it's now approved in 9 states and on Florida's CAPE list, unlocking CTE funding for schools teaching Unreal Engine.”
Trusted by 750+ schools
A ready-to-teach pathway
Gameplan combines hands-on courses, industry-recognized credentials, and built-in teacher tools to make career exploration meaningful, engaging, and easy to deliver.
Gameplan channels that interest into structured, project-based learning where students design, build, test, and improve interactive 3D experiences. The result is stronger engagement, technical skill-building, collaboration, and career-connected learning.
Introduce real-time 3D learning through 10th grade and create more time for advanced courses, projects, credentials, and portfolio development.
Students practice technical problem-solving, digital content creation, project planning, iteration, and visual communication.
Unreal Engine supports exploration across game development, film and virtual production, simulation, architecture, extended reality, and interactive media.
Real results in real classrooms

Larry Hood, Teacher – Compton USD
More than just games: A foundation
in real-time 3D
Students gain hands-on experience with Unreal Engine while creating portfolio-ready work and preparing for advanced learning and certification. The same real-time 3D foundation supports exploration across games, animation, virtual production, simulation, and other creative and technical fields.
Editor navigation, content management, world building, lighting, materials, and textures.
Blueprint scripting, user interface design, audio, and MetaSounds.
Sequencer, cinematic tools, Niagara visual effects, testing, and presentation.
Choose the model that fits your school
For schools that already teach Unreal Engine. Includes the exam, two retakes per voucher, exam administration support, and a verifiable digital certificate and badge for successful candidates.
For schools that want a ready-to-teach pathway. Includes curriculum, project-based learning, teacher resources, grading and progress tools, certification preparation, professional development, implementation support, and voucher options.

See how the Game Development Pathway could fit your Florida school
A quick working session to map curriculum, technology, and funding fit for your school or district.
15–30 min
Online meeting
60 minutes
40 questions
80% passing score
100+ hours of Unreal Engine 5 experience recommended
2 retakes included per voucher
In-person or remote proctoring
Credential valid for 3 years
Help students turn their interest in gaming and technology into real-time 3D skills and project experience while preparing for a credential proposed for Florida’s 2026–27 CAPE Industry Certification Funding List.





















